![]() On January 1st, 2009, Ken Penders filed a copyright for every single one of his characters, including those he made specifically for the then long-running Sonic the Hedgehog comics published by Archie and its spinoff series, Sonic Universe. It happened slowly, and then at all once. The first event was a direct stop, BioWare being acquired by Electronic Arts, and the second event was more like falling asleep. However, two events made certain this game would forever remain a strange one-shot in an ever-stranger franchise. The game ended in a “ THE END?” cliffhanger and BioWare indicated that they already had a sequel in mind. Throughout the rest of 2008, things looked hopeful for the newly spawned spinoff franchise. While it starts par for the course, the story eventually devolves into a tale of a once thought extinct echidna clan and their quest to conquer the world. ![]() The story focuses on Sonic and friends retrieving the chaos emeralds. Somewhere, Archie comic artist Ken Penders senses a disturbance in the universe.ĭeveloped by BioWare and published by SEGA for the Nintendo DS, Sonic Chronicles: The Dark Brotherhood is the series’ first and only full RPG title, focusing on exploration and combat rather than speed-based levels. It’s nothing exceptional: average at best and slow paced at worst, but SEGA was hoping that it would be something to push the Sonic brand in a new direction. ![]() ![]() T he year is 2008, and Sonic Chronicles: The Dark Brotherhood just released to middling reviews. ![]()
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